Don’t have inherent talent for golf? Quit
11/16/2012 4:47 PM
11/16/2012 4:48 PM
Variations of the typical weekend high handicap recreational golfers' conversations regarding the difficulty of playing golf, and why they can't play better, occurs thousands of times after every round on thousands of courses daily around the world.
At some time or other, we've all heard their self-deprecating attributions well when we ask a player after a round: “How'd you play?” We then hear them, dejected, lament: “This game is wearing me to a frazzle,” followed by a shot-by-shot monologue that consists of a little success and a little more failure, frustration and sometimes ending in a dash of game resignation threats: “Oh, I give up. This game is too frustrating. I just don't have the skills necessary to play well, so I'm seriously considering quitting.” And on and on they go, with their self-defeating expectations.
It can easily be said that all fledgling golfers quest the answer to why the game is so difficult to play? And as one can see, because of this, we all expose ourselves to excessive volumes of golf instruction books, magazines, quick-swing-gizmo infomercials, websites, lessons, and attend golf clinics and schools. Everyone seems to have the answers expressing their insightful tips and “secrets” that “guarantee” a sure quick fix to taking strokes off our scores no matter what our skill level is. But it's not the swing gurus, insightful tips -- it's the player.
From an observer's point of view, it all looks so simple, watching the world's genius skilled PGA and LPGA professional tour players play successfully week after week on TV. After all golf isn't a momentum sport the likes of baseball where the player must run, catch, throw and hit a ball pitched at you traveling at times
90-plus miles per hour, and hit it to where your opponent is not. Unlike any other sport, golf only requires the player to hit a small stationary 2.5-inch ball lying on well manicured turf that just sits there waiting for the player to hit it with a choice of 14 different headed instruments into an inaccessible dark hole in the ground from various distances in the least amount of strokes taken -- all of which you quickly discover is easier said than done.
Through the past decade, the game has been weighed down with a mob invasion of motor skilled uncoordinated players with their lofty skill aspirations and delusions of grandeur that their game will improve with time. They are oblivious to the game's immense dependence upon the possession of the keen inherent motor skills of balance, eye-hand coordination, flexibility and agility which through no fault of their own they were deprived of. And because of this, they are headed for a frustrating foray of continuous failure in attaining their skill aspirations in time. .
If you're one of these millions who fit this aforementioned scenario, maybe its overtime for a little soul searching and take the advice of your own after game self-deprecation threats, and quit.
The writer lives in Myrtle Beach.
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